Comment by wpm
13 hours ago
I'll take an admission of failure over slavishly refusing to and trying to pretend it's fine.
There were plenty of people saying Liquid Glass was fundamentally an utterly flawed, bad design, that even if you subjectively liked the way it looked, that its design philosophy was wrong, and led to logically consistent but unusable and ugly interfaces, all to solve a problem no one had.
I'm cautiously optimistic now that the bozo cardboard box designer dope with the ugly glasses is gone we'll see a quiet but rapid change of direction. I'll take "mea culpa". I'll take "whelp, this shit does actually just suck, here's a slider while we work on something better".
To me the cherry on top was that they started modifying how third party icons look to match the Liquid Glass. People started complaining to us that our app icon looked blurry because of it.
Apple's own app icons look blurry in iOS 26.
They look fine when zoomed in, and I'm assuming that's all the designers considered as they were redrawing icons, blown up across their 27" monitor. But once you shrink them down to an actual app icon size, the glassy effects on the edges of everything look like a blur.
In iOS 27 they sharpened the edges up and everything looks a lot better.