Comment by tancop

5 days ago

> I suspect that the game programming crowd will try to use it first

> perhaps this optimization drive is no longer the case because we've got bazillions of cores nowadays

gaming is one of the industries where developers have to care about performance. you can see it with all the backlash on unreal engine, players just dont want slow games even if you ignore the fps chasing pcmr crowd. and getting to 60 or even 30 fps with complex game logic and high res graphics is not easy.

one of the ways you can see this is actually language choice. almost all engines are written in c++ (or sometimes rust). vm languages like java are rare because you dont want gc and extra allocations on the hot path. even for scripting theres a lot of focus on fast and low overhead interpreters, thats why lua is way more popular for games than python or js.