Comment by KellyCriterion

21 hours ago

Dont forget funny "perks" like "crunch-time" and "pre-crunch-time" :-D

Yeah. Luckily I learned about those things at my first year at university in a "Computer Science with games design" course. I switched to straight CS in year two and I've always thought I dodged a bullet, there.

Sad though. The most fun you can have with programming is maybe the least fun programming job of all.

  • Last sentence:

    Quite true! Game Dev (and Graphics Programming) should be fun - though in todays environments, its everything apart from fun.

    Honestly: For me today, writing boring business/workflow/CRUD/shop applications is the fun I should have had when being in GFX-programming - I do not know why its not fun to work for a game dev company.