Comment by TonyAlicea10

1 day ago

Shared this with my co-workers and they all immediately found it incredibly addictive.

Be careful about applying all these complaints and suggestions. Most people here aren’t game designers.

What you have is quite successful (timer, losing, red countdown at 10 seconds, etc.). Unusually so. Too many changes could ruin it.

I suggest real testing with players of any tweaks, or having a completely separate mode where you test something more casual.

Otherwise touch nothing about the current game and give it time to gain popularity.