Comment by gambiting
19 hours ago
IMHO it's the best OS as a games developer, Visual Studio just doesn't have anything remotely close. And all console toolchains are windows only. But genuinely as a C++ dev I much much much prefer it over MacOS or even Linux for work.
Of course this is a “I need the OS for work” situation. It reminds me a lot of 20 years ago when we’d say things like “I’d love a Mac but it’s not compatible with anything I do for work,” and that sentiment didn’t last.
I definitely wouldn’t predict that Linux is taking over the world or anything but it wasn’t that long ago that playing AAA games on Linux on day one of release was ludicrous. Now the most popular PC handheld runs Linux, a PC console launched that runs Linux.
Now we have hardware like the MacBook Neo that threatens Windows even more. Sure, the XPS 13 came out and is arguably a compelling alternative. But I think the mindshare damage has been done on that one.
The idea that Windows might disappear entirely is not that far-fetched, especially when you look at Microsoft’s financial results.
If I was a PC OEM like Dell I would probably band together with other OEMs like Lenovo to make my own Linux distribution and support Windows offboarding even further as a hedge to my business.
Yeah for sure. And I wouldn't be surprised if at least Sony and Nintendo released their toolchains for Linux for the next generation.
IMHO the big difference is in enterprise Vs personal Windows, enterprise Windows can genuinely be a very lean, fast experience that is great for work. But my personal PC running windows is very firmly in the "I wonder what the latest update will break" teritorry.
Have you tried Rider? I've been using that for C++ Unreal development and absolutely love it. It does help that IntelliJ was my daily driver for Java dev for a while.
Yes, for general writing/reading/navigating code it's fine. But (imho) when you really need to get down into debugging some engine level crash, I'll take VS over Rider every time. Might be personal preference.