Comment by meindnoch

8 hours ago

Every image should be dithered below 10 bits/component to prevent banding artifacts.

Yeah this is important when you print images, since printers can reveal banding artifacts you can’t see on a monitor. I learned this the expensive way printing a batch of large format images that had gradients in them, without dithering. This is also how I learned one way that Photoshop was for professionals and GIMP & ImageMagick weren’t; At the time (and this was years ago, to be fair), Photoshop dithered by default when going from 16 to 8 bits, while those popular open source tools did not and also did not even have good ways to do it manually by adding the right amount of noise before changing the bit depth. I don’t know what the open source tools do today, maybe they’ve fixed it, I haven’t checked.

  • "This is also how I learned one way that Photoshop was for professionals and GIMP & ImageMagick weren’t; At the time (and this was years ago, to be fair), Photoshop dithered by default when going from 16 to 8 bits, while those popular open source tools did not and also did not even have good ways to do it manually by adding the right amount of noise before changing the bit depth."

    Yes. Photoshop does the correct thing when going 8bit via the "Mode" menu. On the other hand, if you do "Export As → PNG" and check the "Smaller file (8-bit)" checkbox, it does NOT dither, and it produces banding artifacts.

  • Yeah. But even if you stay in the digital realm, dithering is necessary at 8bits per component. Consider that a grayscale gradient can only have 256 distinct levels.

    • True! You’re less likely to be surprised by banding on a display, because you can see it before it’s a problem, and it’s less likely to cost money, but for sure the need for dithering is still there, especially for displays that can do more than 8 bits per channel or can do high dynamic range.

      > Consider that a grayscale gradient can only have 256 distinct levels.

      This is true, but also keep in mind that for print and low dynamic range displays we humans only need approximately 256 levels, as long as the levels are perceptually spaced out evenly. 8 gamma corrected bits per channel actually made sense for a long time, for both print and for TVs & monitors, until HDR displays came along, relatively recently. Needing dithering for 8 bit images displayed on a 10 bit display is perhaps less surprising than needing dithering even when your display and your printer are both only 8 bits, right?

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The counterpoint is that you should just keep your images at 10 bit minimum or 12+ bit until the OS/monitor can dither for you. Lossy compression will do much better with a 10/12 bit image than a dithered 8 bit one.

  • Absolutely! Higher precision is always better. But if you must go as low as 8bits, you should dither.