Comment by hyperhello
1 day ago
I don’t understand how this is reverse minesweeper when it’s just minesweeper with flowers instead of bombs.
1 day ago
I don’t understand how this is reverse minesweeper when it’s just minesweeper with flowers instead of bombs.
Yeah it's maybe not the best way to describe it, but my intention is all clues already visible at the start rather than exploration, and adding in flowers rather than avoiding mines.
The main difference is having all the clues visible at the start changes it to a search and deduction logic style rather than reveal and react
It is the right way to describe it, that guy just doesn't remember how minesweeper worked.
The point of reverse minesweeper is that you're supposed to left click the bombs and right click the empty spaces. If you left click the empty squares and right click the bombs, it is literally just mine sweeper.
In that sense, this game is similar to Mosaic[1] where the clues are all initially visible, except in Mosaic the count includes all 9 cells since black squares can be placed on the numbers themselves.
[1] https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mosa...
Another example is this Steam game which I play occasionally: https://store.steampowered.com/app/3083300/Proverbs/
3 replies →
This reminds me a bit of one mode (squared) from Picture Enigmas (https://picture-enigmas.com/#features) which I like to play from time to time.
I agree with you that it's not quite minesweeper, but I also agree with the parent that it's not reverse either. It's sorta just expedited minesweeper
In minesweeper you start with nothing visible and explore while avoiding the bombs. In this you start with all of the hints visible and place the bombs.
However in practice it is very similar since identifying where the bombs are to not click them is exactly the same logic as identifying where the bombs need to go. The only functional difference ends up being that all of the hints are visible upfront rather than needing to discover them.
You don't place the bombs, but still find the bombs. And you still explore by finding x.
It's reverse in the sense that you've been given the numerical hints, and instead of clearing the mines, you need to place them. That feels pretty "reverse" to me.
But that's how minesweeper works (except that you have to click to get the first numerical hints but that's not really what would make it "reversed").
A reverse minesweeper would be: bombs are given, and you have to place the numberical hints.
Well it is different, you can have multiple solutions in this variant. Classical minesweeper is not like that. Imagine a grid with just a 1 and the rest is empty. There are then eight different solutions. The same situation can't happen in classical, it is simply going to reveal everything except the predetermined mine.
Because of this ambiguity, the search space is much larger here. Source : I play A LOT of Minesweeper.
Because "contrapositive minesweeper" doesn't roll off the tongue.
it reverses right and left click
It doesn't. I first used left click to place the bomb and it told me I'm wrong, there's a bomb there, idiot. Then I started using left click to cross out where the bomb isn't and then I felt like this is just minesweeper, not even reversed.