Comment by a1o
5 hours ago
> We did our best job here leaning heavily on the resource system. There's stuff I want to say about the result that's platform specific so I can't. We have a thing, it works, and it could be a lot better.
Literally the only part I wanted to get more information about.
I could use a lot more information on why POSIX is bad and exactly what it means on resource management being “aware” of unified memory. I mostly didn’t get.
Game consoles aren't UNIX, and the way file system access works has to take into account the specialised hardware.
Like for example, streaming textures from CD with cache directly into the rendering pipeline.
Example for PC, however it was inspired how modern consoles work
https://developer.nvidia.com/rtx-io