Comment by whywhywhywhy
7 hours ago
Looking back I do wonder if Monkey Island etc would appeal to me at all fresh, only one I think would still land is maybe Loom but I think the jokes in it would be the worst part.
These games definitely felt magical as a kid but I think the feeling of it being this whole rich interactive little world full of characters carried a lot of weak jokes and writing.
MI1 was nice IMO. Not too hard, the insult game was innovative. It established a lot of characters. MI2 was way way too hard for me. And when I played it first on Amiga a lot of transitions took one minute to load from floppy which made it incredibly tedious. So I never finished that without a walkthrough.
Man if your example of weak video game writing is Monkey Island I think you're going to be disappointed a lot.
Was my favorite game for a long period as a kid and I loved it then, I'm saying if it looked at the same thing today without that nostalgia without what felt magic about it.