Comment by damsta
1 day ago
I don't think audio, image or video generation should exist. I haven't seen enough positive applications to justify the amount of harm these tools are being used to cause.
1 day ago
I don't think audio, image or video generation should exist. I haven't seen enough positive applications to justify the amount of harm these tools are being used to cause.
What "harm"?
The only "harm" is from the authoritarians wanting to ensure only they have the means to produce propaganda for the masses.
Now the masses can amplify their own voices instead.
Some voices are “$politicalParty should win at all costs” and “my ex-spouse should be humiliated” and “my boss should go to jail for the pittance they pay me”, and instead of text opinions posted or voices shouted, there’s video gen to amplify them. They didn’t have the skill to make a convincing fake video themselves but if tools are at their fingertips… temptation.
Really not ideal although obviously amazing artists will do incredible things with the technology that many of us will enjoy.
Cat out of bag, of course.
This is what the First Amendment protects. True freedom.
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The masses wont be amplifying their own voices they will just be getting more propaganda.
It's going to be just like social media. A flood of content from the talentless masses exposing us to their lazy and shallow ideas they just cannot keep to themselves. Once in a while a diamond in the rough will be found, but at what cost?
The long tail dream didn’t really happen in any single market which was democratized the same way in the past. Why do you expect something else now, especially on an already oversaturated market?
How does creating fake video amplify anyone's voice?
> Now the masses can amplify their own voices instead.
The the mass is pretty fucking stupid given what we can see online, 99.999% absolute dog shit tier slop
What are the positive applications? This all seems to be generating fake images/videos just because we can, not because it solves any real problems. It makes me wonder where the money is coming from to fund this stuff. Why would a regular person want to generate fake videos except for purposes of deception or debauchery?
The lack of creative understanding is astounding: all these generative media AI are fantastic for education applications. Sure, the vast majority want to use them to jerk off, but that's what humanity does anyway. Education is where these are extremely useful, and that is for the aid in conveying understanding to those that need the Jazz Hands of an image or audio or a video presentation to grasp the concept they are not.
It's been here for a while, where are the numbers?
Youtube is also great for education, yet 99% of the watch time is pure brainrot entertainment
I was a content moderator for Midjourney for many years. I’ve seen more AI-generated debauchery than I could ever hope to convey. I also saw 100,000x more joy, creativity, beauty and expression in that same community.
Unfortunately, millions of people playing around having low-key fun making low-effort art is a boring headline. One person getting caught trying to be gross with AI drives a million times more media engagement than a million people trying to be creative for once. So, guess which one the media focuses on.
Benefit: entertainment
Downsides: *
(Well <all> minus entertainment)
> What are the positive applications?
Generating large training video datasets for robotics is going to be huge. Google used generative AI to make training data for self-driving cars (Waymo). This is by far the most promising facet of this tech, IMHO, and hugely underestimated in potential future impact.
While I generally think it's balanced against a lot of negative applications (misinformation, deepfakes, etc.), there are some good applications. I think regulation just hasn't sufficiently caught up with the harm they can cause.
To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. A community project called Voices of Vvardenfell uses ElevenAI to generate voice lines from the voiced lines that do exist in the game. They don't take away jobs from artists because it was a monumental (unpaid) undertaking from community volunteers to do this before (there was such a big project but it was abandoned last I saw).
So as with any emerging technologies, I think it just needs to be properly regulated.
>To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue.
This isn't how art works. Reminds me of this twitter post.
https://x.com/DonnelVillager/status/1741394747594318275
You can mod the game however you want, but to imply that its somehow a incomplete game because it "lacks voice acting" is just wrong.
It doesn't lack those voiced lines because of some purposeful artistic goal.
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Cause chaos and let society fall into disarray, and upgrade an old game with some trifle, or not having either of those? Tough choice.
> They don't take away jobs from artists
In this particular case. In other cases, they do.
I can't believe you think this feeble example justifies anything.
> They don't take away jobs from artists
Does the game with improvements now better compete against other games with paid human voice actors?
The game is from 2002. Anybody wanting to play the game either buys it for nostalgia or as an enthusiast. All the mod does is increase accessibility.
Morrowind wasn't meant to be narrated, NPCs blur out walls of text with hyperlinks in them leading to more walls of text. If I had to sit idle while someone/something was reading all of this to me, I'd be bored out of my mind.
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You comment is completely unethical it's funny you think you are saying something good
Now they cause harm because there's people that may believe a fake video is real. But people is developing skepticism about what they see in videos and learning to think that they may be generated, before taking them as true.
What kind of harms do you have in mind?
No longer being able to tell whether any image or video is real due to the extreme ease of creating realistic fakes, is itself a harm.
You've seen movies before. You know that they can make fake videos look realistic. We have an entire industry built around it, so why is it only a harm now?
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It will be solved. Walleted, vertically integrated Apple can do a digital authenticity signature and guarantee that the video you see was at least shot on iPhone, and I won’t be surprised if it will happen soon. This + some lidar info will be enabled and everybody except minority will say that this is a great thing to have.
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It might actually be helpful to push through and out to the other side.
Think about how many completely fake videos are going to be flying around for the next election. Nobody is going to believe anything the see online.
What is the the next stage, where the only things you believe are things you see with your own eyes.
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> I haven't seen enough positive applications
If in the future they can create a reward model to aid with creating super human levels of appeal tailored to me, I would considered it one of the best technologies ever made. I'm not sentimental about the source, pretty videos and pictures make me happy