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Comment by rob74

14 hours ago

Nice! But for a city renowned for its steep streets, this looks suspiciously flat :) Ok, you could say it's only a 3D rendering of a 2D map, and it probably has to be this way for practical reasons, to avoid hills obscuring objects behind them, because you can't rotate the map as far as I can see, but not seeing actual height represented in a 3D view still takes some getting used to.

Also, there are neighbourhoods and landmarks, but not actual street names as far as I can see? Not to mention transit stops/lines and other fancy stuff one could add...

It's vibe coded. LLM's have a hard time understanding elevation and isometric display.

  • It’s vibe coded but it’s not slop. There’s a lot of human input here. So either the author overlooked the elevation issue or it was a deliberate decision, but in any case you can’t just pin this on “LLMs don’t understand isometric 3D”.

    • I've been busy with a rendered isometric map recently and I figured this is something Opus can help with, but it was near useless at understanding isometric designs along with elevation changes. It kept me busy for days.