Comment by tda
13 hours ago
Nice, but not sure I agree with your use of voxels. It appears more like pixelated height map, not the use of 3d pixels. From what I see every position on the globe can only have a single elevation
13 hours ago
Nice, but not sure I agree with your use of voxels. It appears more like pixelated height map, not the use of 3d pixels. From what I see every position on the globe can only have a single elevation
Each pixel is a cube drawn at a certain height based on the terrain height map data. It’s not a volumetric render, I agree.