Comment by Thanemate
1 day ago
Relevant: I'm just sad that most turn-based JRPG's nowadays start off with you thinking about which move is appropriate for each situation, but halfway through they end up to making you use the same 3-4 moves over and over again.
Trails games are even worse because there's tons of them who feel like they never gotten properly play tested. Killing a level 120 boss with a level 60 squad because you can delay the opponent's turn just isn't satisfying, especially when the boss is meant to be (narration-wise) so much stronger than you.
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