Comment by arielweisberg

19 hours ago

Can video games provide similar benefits?

Most modern open-world games have waypoint indicators and on-screen minimaps, if not teleportation, because memorizing and navigating and traversing through the video game map is not particularly fun.

  • Some years ago I participated in a study where I lied down in an MRI machine and had to navigate in a video game maze. (Custom Half-Life 2 level, IIRC.)

    Every 60 seconds or so I'd be teleported to a fresh location in the maze and given an instruction like "find the green door". I have no idea how I did compared to the other participants, but I found the maze/task to be both difficult and not at all fun.

The thing about taxi drivers is that they have something at stake, while video games have no fail state effectively. You can be punished in-game, but overall it does not matter.

Also video games in general are pretty derivative, so playing the same genre probably won't help much after a certain point. But playing different ones can be very helpful, I imagine (same with other mediums).

  • Yeah but, Taxi drivers usually don't hop around from place to place. They work in a specific metro area.

    • I assume there is enough variation to be aware of -- seasons change, constructions, car crashes, so you need to alter the route a bit. Today you have the maps with navigation, but I assume you still need to be quite aware on where to park, where is the best entrance to some places, etc. So you basically need to keep some fresh info on top of your mind.

Maybe when played at a high level. But too many games are too casual without much mental effort.

I mean, they should be. Games are for fun, not for work.