Comment by avaer

19 hours ago

Think about all of the cases that don't come out. Everyone hates AI, yet everyone is using AI.

I refuse to believe nearly 100% of game developers aren't using AI, but how many put the tag of shame on the Steam store page?

It's a very strange situation.

>I refuse to believe nearly 100% of game developers aren't using AI

Do you refuse to believe nearly 100% of written content isn't made by AI? Was your comment?

I struggle to imagine thinking that no one does things themselves, for fun. What a nihilistic view.

  • I don’t believe they are saying that 100% of the entire game or content is ai, they are saying that they believe that a huge percentage of titles have used AI for at least one part of the game, however small.

    I can absolutely believe it, and I think it’s fine. If you have AI code up the logic for something boring but necessary (the setting screen ui, for one example. Don’t argue against this one example, that isn’t the point) it will leave a developer to work on the parts of games that actually make a difference to the experience.

    Frankly, it would be silly not to use ai for some things. The trouble is that if it’s a binary “used ai” flag, there is no way to distinguish a one shot Claude slop game from someone who uses AI for internationalization

    • > Don’t argue against this one example, that isn’t the point

      What is the point then? The best games have all of their elements working together in service of their intended experience.

      > someone who uses AI for internationalization

      Do you think this would be an ok use of AI for a game? Did you not see the outrage over Hollow Knight: Silksong's translation last year? How every time a game is discovered to have used AI for translation there is an immediate backlash?

      3 replies →

  • > I struggle to imagine thinking that no one does things themselves, for fun. What a nihilistic view.

    Come on. There are shades here.

    I guarantee that even your best programmers are using AI to run down certain classes of bugs--especially in corporate environments. Asking the AI to help you unwind some screwy source control merge or to remember some obscure set of flags is a damn good usage of AI, for example. Nobody thinks twice of using a search engine for this so AI is a no-brainer.

    The issue is when people use the AI for all the code. I have to tell AI all the time "That code is there because X and you mangling it is a problem." or "You violated Y. Explain to me why you did that anyway and don't do it again."

    The problem is that to do that you have to know the code and you don't know the code if you didn't write it.