Comment by trzy

18 hours ago

The visual assets alone will be tens of megabytes.

Why, though? You need some icons and some map imagery, not 4K texture maps

  • Well, for example, Apple Weather has several different animations that are displayed behind the temperature for various weather conditions, such as rain, window, and snow, and those will need to be hi-DPI animations.

Do all visual aspects of a weather app need to be loaded at once? Is the cost penalty loading a hundred kilobytes per image from disk really unacceptable?

  • Even if the app is no longer using that memory it is not released until Windows thinks another app needs it.

  • And then people complain about how unresponsive applications are, all these little stutters as things pop in.

    • Our storage can transfer Gigabytes of data, do hundred thousand operations every second. The hardware is more than capable. If your software stutter when streaming few hundred KBs of data, it's on you.

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