Comment by smith7018

2 hours ago

On the flip side, I've been using Fable to statically recompile a game binary from a system that's never been emulated to modern C++ while also keeping the code clean, maintainable, and portable and it's been a dream. I'm in awe of how fast Fable is able to bring a 20 year old game that's largely been lost to the sands of time to SDL3. It finished the recomp in about 3 hours. The next day has been fully rewriting the functions to remove old hardware-specific quirks and then rewriting large swaths into multiple classes, subsystems, building tests, etc. Tomorrow I'm going to add mod support and then experiment with a random platform like making a Switch build of the game.

It's expensive but it's doing in hours what no one's done in 2 decades.

Which one?

  • iPod Video click wheel games. Specifically Mini Golf. I've also been working on an emulator for the others and it can now boot all of the 20 decrypted games released ~20 years ago and play most of them. There's a Sims Bowling, Sims Pool, and Lost game in there which is cool from a preservation standpoint. Less cool are the SAT Prep 2008 games which have actually been surprisingly annoying to emulate due to the way the text uses blend modes.

    I plan on releasing all of this at one point. It's crazy it hasn't been done in 20 years!