Comment by PaulRobinson

13 hours ago

As the old quip goes: people don’t want to be writers, they want to have published a book.

You can turn this around as well: people don’t want to read, they want to be well read.

The difference is “effort and process” versus a status. People want the label, but don’t want to do the work to get there.

Nicely put. When I read, "I always knew I wanted to be a writer", I always think to myself, "Oh yeah? But did you know what you wanted to write?" Anecdotally, it feels like I've seen that line in a whole bunch of early-20th-century biographies and journalism - back at height of the profession's prestige, perhaps not coincidentally.

  • It's perfectly normal to be drawn to a field without knowing exactly what you want to do in it.

    "I always knew I wanted to be a doctor" ... "Oh yeah? But did you know what medical discipline you wanted to practice?"

I love reading, do it a lot of and per my Goodreads I’m “well read”. I’m less convinced how much I’ve learned from all the reading that would make me a better writer though. I definitely fell into the trap of wanting to have written a book myself. I grew out of that but still felt/feel like I want to write. The issue that remains is that I’m just not sure I have anything to say!

  • > not sure I have anything to say

    You wrote something here and I read it. If you really feel it had such low value, why put it here for me to waste time reading it?

    The best way I’ve found to start writing is to time box yourself. Set aside 15 minutes and just don’t let yourself do anything else.

    I feel very accomplished now that I’ve wasted just as much of your time back lol

Yeah. I've seen the same puzzling thing in game development. People don't seem to want to make good games! They want a hat that says "I made a game". That done, they want a hat that says "my game is successful", so they go on subreddits asking for promotion advice. Honest comparison with existing state of the art is seen as annoying; advancing the state of the art isn't seen as a goal at all.

  • I'm a bit of a victim to this mindset. I don't particularly play many video games, except the occasional one that clicks, but love making small game experiences and similar. I find that gamedev programming is very fun and engaging. Nonetheless, I don't think that I have the combination of skills and creativity (nor game knowledge) to make a game as great as those that have clicked for me in the past ;)