Comment by consumer451

3 hours ago

I can't waste Fable for play time, but I was curius, so I used plain claude.ai with Opus 5 High. It's pretty cool.

I asked "create a 3d animation", and pasted the Simon’s animation code.

I must admit I used a second prompt to adjust the opening camera angle, but that is all. Originally the camera was above, about 30 degrees.

https://claude.ai/public/artifacts/b37a9ee2-f5bc-4ff9-ae90-a...

I couldn't help myself. Here is the game, one-shot on claude.ai, Opus 5 Extra. There could certainly be play-ability improvements made with 1 or 2 prompts, but neato for one-shot.

"Create a fun and cool game from this" - and pasted the code from above.

https://claude.ai/public/artifacts/e723244b-fa52-4e63-9819-4...

If anyone has the spare Fable tokens, would love to see the difference in the 3D animation and maybe even game.

That's seriously impressive.

  • I am really curious about the effects of this workflow. We started with Fable's high-quality 2D static, then 2D animated, then Opus's three.js. Each one was a paste of the smarter parent. I suppose this might be kind of like using Fable for orchestration, and lesser models for implementation in Claude Code?

    If I have spare tokens at the end of the week, I will try real tests.