Embedded Rust RTOS vs. C RTOS

10 hours ago (tweedegolf.nl)

That's under very light CPU load. So an async approach, with no preemption, can work. If there's any significant compute going on, it won't work as well.

A useful number to measure on a scope is worst case interrupt latency. This is what matters if there's a hard real-time constraint. They measured standard deviation, but not worst case. The usual test setup is that an input signal (typically a square wave) goes to an input pin, interrupt happens if interrupts not prevented, task starts, task turns on an output pin. You watch input to output delay on a scope and look for outliers.

If you're running entirely run to completion, the outliers are determined by the longest compute task. This is a problem if there's a compute task.

This is historically where QNX shines. Interrupt is processed and schedules a thread. About all that happens at interrupt level is thread activation. The thread turns on the output pin. You can look on a scope for scheduling outliers. The best case latency is higher than doing the work at interrupt level, but the worst case latency is constant, even if lower priority threads are compute bound.

This is the difference between real time and "near real time" scheduling.

  • > The best case latency is higher than doing the work at interrupt level

    One approach is to do everything in ISRs, a la RTIC. That requires efficient, vectored, nested, tail-chained, base priority-ed interrupt silicon, and a lot of it, but it is feasible and elegant where this exists, such as Cortex NVIC. Emerging RISC-V devices with xCLIC (ch32v, gd32v, newer ESP32 and others) are potentially even better.

    I really appreciate that the author took the time to add the Embassy vs RTIC addendum.

    • FWIW, just having a mask in the interrupt controller is normally enough to give you the same thing at the cost of a dozen or so cycles in the critical path. Basically you just keep a mask per priority that can be built up cheaply at init time (or even compile time if you're cute about it), you apply the appropriate mask in the interrupt prologues and epilogues, and pretty much as soon as you apply the new mask in the prologue you go ahead and acknowledge the interrupt.

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    • > One approach is to do everything in ISRs, a la RTIC.

      That only works for really simple systems. On more complex systems there is a pretty good chance you will end up with locked up hardware if your ISR is long enough. Interrupts need servicing to keep the data flowing, prioritization is a job for the OS, not the hardware.

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  • In my experience, it is pretty rare to run much actual work on a microcontroller. Testing at effectively idle represents most of my usecases.

    For the times where there is a background load: RTIC has task priorities and pre-emption, so you can run your compute-intensive task with a lower priority and react to interrupts in a timely manner.

  • Agreed. I really like Embassy, and the write up is a fun read. But, this isn't what "real" embedded software looks like.

    • I wanted to switch to Rust for new embedded project. I was looking for native RTOS, and embassy came up. But i always feel like it's hacky to me. What i want is RTOS that is similar to FreeRTOS or Zephyr.

  • > You watch input to output delay on a scope and look for outliers.

    better to acquire these or use timestamped gpio and compute real statistics- but for the sake of illustrative metaphor, sure.

What is this lol. A test where your consumer is orders of magnitude slower than your produce, but you focus on button press latency, as though the task isn’t completed dominated by the slow-ass USART print. 20 bytes is like 1.7 ms to print. They’re also running freeRTOS preemptively even though it doesn’t help here. Just use the cooperative mode. Or better yet, just write one event loop, since all the workloads are extremely bounded. Or even better yet, use a 555 or something, because this workload literally doesn’t even need a processor. I don’t even dislike embassy or freeRTOS, but this comparison reaches depths of stupidity I thought were impossible to reach without switching to some sort of hypoxic trimix.

Title should be changed. Async Rust != RTOS. RTOS's are preemptively multithreaded while async is done cooperatively with yield points.

Perhaps "Embedded async Rust vs. C RTOS"

This article is almost 5 years old now, which makes it fairly ancient in Embedded Rust terms. I think the general landscape hasn't changed all that much, but I'd be cautious of relying on any details from it.

Meanwhile nothing really seems to matter anymore but Zephyr which has become almost Linux like in its escape velocity. Every vendor on earth now supports it, and these guys follow the money.

Rust seems to have modest support in some places.

With AI I don’t know language really matters anymore.

  • Language still matters because writing robust code in C requires discipline on many fronts, and LLMs will often do the minimum to get code running (as will most humans) unless prompted further. Rust protects you from some of these issues and gives you greater confidence that changes will not introduce bugs.

(2022)

  • ha! I was happily surprised to see this article posted because it felt like it was picking up where the technical discourse was before LLM's took over.

    2022 explains that perfectly, albeit leaves me less happy.

> In the web world async/await has already won from threads

Slightly off topic but threads were never supported by the web (even now you only have message passing between workers) so it's a bit hollow to say async won.

  • Yeah, async/await in JavaScript is syntactic sugar for promises.

    • Your comment seems to imply that async/await should be or is in some setting not just sugar for promises. But, I am under the impression the async/await is (and always has been) sugar over explicit promises. Not just in JavaScript but in C#, where the sugar originates, as well.

      Is there somewhere that async/await is implemented as a different concurrency mechanism?