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Comment by monocasa

8 hours ago

FWIW, just having a mask in the interrupt controller is normally enough to give you the same thing at the cost of a dozen or so cycles in the critical path. Basically you just keep a mask per priority that can be built up cheaply at init time (or even compile time if you're cute about it), you apply the appropriate mask in the interrupt prologues and epilogues, and pretty much as soon as you apply the new mask in the prologue you go ahead and acknowledge the interrupt.

You can do this on x86 as well at a cost a merely tens to hundreds (possibly lots of hundreds) of thousands of cycles. This is part of why x86 is so popular in the embedded space.

(I’m being sarcastic, obviously. x86 interrupts and interrupt returns are hilariously slow. FRED may improve this by quite a bit.)

  • But you’re also comparing dozens of cycles at 10mhz to 100ks at 5ghz. That’s probably comparable in terms of wall clock, no?

  • What's the technical reason for them being slow? Book keeping with caches or something?

    • Mostly tons of speculative state that needs to be unwound, combined with spectre mitigations, plus tons of committed state that the interrupt prologue needs to save, plus a huge song and dance to do that correctly (that FRED should help with).

      All combined with the fact that there's a good chance the memory the interrupt handler is going to touch isn't in the cached working set anymore, both in the actual L* caches and in subtler places like the branch predictors and TLBs.

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I am aware. That "dozen or so" is a problem: when everything is an interrupt, there are no interrupts: it's just scheduling, and things that must be scheduled frequently can't suffer "a dozen or so" overhead. For the SRP model to really hum, you need the silicon that solves this.

  • I've found that it doesn't matter except for something that you want at the absolute highest priority anyway, which then by definition doesn't need to jump through the same hoops because nothing can preempt it anyway.