Comment by StilesCrisis

17 hours ago

There are business-level issues with web based AAA games, as I was alluding to before. Apple has a two-click payment system. If you failed a Candy Crush level and you needed to get up from the couch and get your credit card out of your wallet to buy more turns, no one would ever do it.

One thing doesn't prevent the other, yet most Web 3D is hardly any better than Flash games, with worse tooling.