Comment by brobdingnagians

2 hours ago

My optimistic take on this is that they are still in process. One or two man team might be able to code as fast as 6 or 10 man team in some cases, but the design process takes just as long. GTA6 has a crazy amount of resources and programmers on it, but still takes years to come out-- because they have to balance, develop content, playtest and find bugs, etc. even if bug fixing was instantaneous and thinking of something made it happen, it would still take a lot of time. So someone making something great as a solo developer is still going to take as long as a small team of people making something great before. Which is years.

My philosophical take is that there are different types of coders, the ones who did it because they wanted to see their design be implemented and those who love the technical puzzle (with obvious overlap). The technical puzzle is taking a hit currently, but I think it will still exist in some form; the designer trying to get something implemented still loves the design work primarily which is sorely lacking in current LLMs, but if they don't have enough technical knowledge they will still get slapped in the face by technical gaps and bugs that LLMs make.

For corporate stuff, I think bureaucracy and issues with churn reduce the effectiveness of using an LLM because the most effective way might be anathema to corporate fiefdoms and structure. The churn is a problem for everyone though...