Comment by HarHarVeryFunny

1 hour ago

I think the limit of what can be achieved with RL and synthetic data generation is better simply described as a leveling off of gains as you extract all the intelligence and knowledge from the original human training data.

Of course things will change at some point in the future as we go beyond LLMs, to build creative intelligence not just imitative/predictive intelligence, but right now these companies are stuck in this loop of building synthetic data and RLVR training from that, which means they are essentially building the "generative closure" of the original human training data - trying to squeeze all the juice out of it.

To go beyond this they need to add creativity of some sort to generate data that is not ultimately based on the original human training data. They could try something like brute force search (cf agent swarms/graphs), but this is just a more thorough way of exploring the search space defined by the training data - it may find you the "move 37" or low-hanging mathematical proof, but as Demis Hassabis has said, the goal of AGI is not to find move 37 but rather to create something capable of inventing as compelling a game as Go in the first place.