← Back to context Comment by shmerl 10 hours ago Nvidia only? Typical.This is more promising: https://github.com/Rust-GPU/rust-gpu/ 2 comments shmerl Reply anon291 7 hours ago Once again... There's literally no point to a low level shader language for heterogenous back ends. hobofan 11 minutes ago Why? The point of a shader language is to define a function that outputs some graphics. Why should that not be portable between GPUs/CPUs of different vendors?
anon291 7 hours ago Once again... There's literally no point to a low level shader language for heterogenous back ends. hobofan 11 minutes ago Why? The point of a shader language is to define a function that outputs some graphics. Why should that not be portable between GPUs/CPUs of different vendors?
hobofan 11 minutes ago Why? The point of a shader language is to define a function that outputs some graphics. Why should that not be portable between GPUs/CPUs of different vendors?
Once again... There's literally no point to a low level shader language for heterogenous back ends.
Why? The point of a shader language is to define a function that outputs some graphics. Why should that not be portable between GPUs/CPUs of different vendors?