Comment by Grombobulous

16 hours ago

It’s HoloLens reinvented I guess.

What problem does it solve? I see a bunch of potential uses but I don’t see any problems looking to be solved.

Will I like gaming better if I control the games with my hands instead of a controller?

Will I like working in my glasses better than my laptop screen? Or even a dual laptop screen like a ZenBook Duo? Or a cheap second portable display? Do these glasses fit better in a backpack than a laptop and a second portable screen? They can’t collapse flat.

Are these glasses more portable and convenient than a smartphone? What are the benefits to watching an NBA game on this compared to a phone or my TV screen at home?

I can’t believe Meta is blowing their money on this stuff still.

I think this is a big stopgap until an actual transparent AR glasses and an admission that Meta and the entire AR industry have no instant next quarter solution for shortcomings of Meta Ray-Ban Display.

The geometric waveguide technology used in the Display glasses is quite complicated and costly, the birdbath optic that Xreal uses is stupid, so to speak, and various holographic solutions used by Even Realities and likes is not so spectacular in light loss(IIUC the fancy term is "quantum efficiency"), as well as multi color feasibility(needs 3 layers with separate image sources).

Prior to now we didn't know if Meta will be doing a Display 2 or Quest 4, or if they plan to do something else. This is that something else.

  • Rumor is they are going to do a Quest 4 (late next year).

    I agree that these seem like a stopgap short of the thing everyone wants - Vision Pro specs (ahaha) in a pair of regular glasses.

    Personally, as a glasses-wearer, I'm not quite convinced it's the right target though - even my 20 gram glasses are uncomfortable to wear all day and I take them off whenever they're not needed. I'd rather have a ski-goggle device (similarly light, but with the weight more evenly distributed, and still with optical see-through) with fewer performance compromises. Of course that wouldn't let the manufacturer dominate "the next form of personal computing" or whatever.

    • Yeah, I've switched to ultra-light rimless glasses and I really do not want to go back. I no longer have sore nose-pad dents at the end of the day.

      (I have a fairly strong prescription, so the literal glass in my glasses does weigh a fair bit more than for most people. Yay modern optional media! It's so much nicer than it used to be)

  • They had to get something out to undercut Snap finally formally entering the market with a consumer product. That's my read. Their entire strategy for years has been doing whatever they can to box-out potential XR space competitors.

Related: I watched one (1) live NBA game on Vision Pro. It was terrible in all ways compared to watching on TV. Same with a live baseball game. Apple doesn't grok sports.

  • That’s interesting because I kept hearing so much about how its the ultimate movie theater.

    If we really step back and think about how most people enjoy sports I think the whole idea of VR being a top tier option is a little silly.

    Sports are very much community and family activities. How much fun are they to alone compared to watching with fans?

    I see VR as something of a backup method like if you’re on a plane or something. And once we are thinking about that use case we might think to ourselves all the reasons why an iPad is better for that use case.

I might consider them if I can wire it to my laptop. I use the meta quest for development because of infinite virtual screens and due to my apartment being so small I can't fit a proper desk and office chair. But still is a very niche usage, if I had space I would very likely get a desk with a dual or triple monitor setup. If the resolution is good, it is actually nice to have a very portable infinite screen setup if you travel a lot.

  • I live in a small apartment too. Our setup for work from home is a monitor and desk pad that lives in our closet and we bring it out to the kitchen table.

    This is a 4K monitor that cost roughly $500 along with a real keyboard and mouse.

    As far as portable screen setups, we have a portable monitor, which slips into a backpack like a laptop. It’s about the size of an iPad.

    I’m not saying any of this to criticize your setup at all. I agree that it’s a use case that probably works for some people.

    Still, it’s clear that traditional alternatives exist, and they lack a lot of the downsides that VR has.

    You can even buy laptops that already have two screens built-in like the ZenBook Duo.

  • You can wire it to a laptop. It supports direct DisplayPort over USB 3 input, which it will display on a large virtual monitor.

From the video they have on their site: watching movies in places where you normally would stare at a tiny screen; they also show folks using virtual floating keyboards in front of a VR desktop to work.

So: no problems solved.

  • I have watched hundreds of movies with my 27" 4k monitor, or 24" 1080p monitor a few years back. Screen size is never something that bothered me. And I know people who watched more stuff on their laptop screen with terrible color accuracy.

    I have a VR headset, but other than the one time I tried Skybox just to see what it looks like, it never occurred to me to take the headset out to watch a full length movie. It's just not worth it.

    Makes me wonder how often people use it for "watching content on a gigantic screen at home", or it's just mostly theoretical in VR headset marketing material.

    VR desktop: that's supposedly the "killer application" of Apple Vision Pro back in 2005 (and only usable on high resolution headsets like those). Guess what, these days nobody talks about it. I haven't seen anyone bringing it up on HN for a long time.

    • Your wait is over.

      I received my Vision Pro on release day (February 24, 2004). After trying every feature and use case, today (2.5 years later) the ONLY times I use it are 1) To watch films like "Disclosure Day," "Crime 101," "Dune," etc. in 4k on a virtual 30 foot screen — at any time of day — since I can black out the screen surrounding with the control knob, and 2) Watch the short (10 minutes or so long) Immersive Videos that Apple releases more or less monthly. They're fantastic.

      N.B. All use is while lying down flat with my head comfortably supported on a pillow, using Apple's Version 2 headstrap. Only the supine position enables even enough distribution of the device's weight across my forehead and under my eyes such that I can (for the most part) not be aware of the VP's weight.

      Live NBA and MLB: FAIL

      3D movies: meh

      Working with virtual Mac screen(s): FAIL because 1) text is blurry, and 2) headset is just too heavy after 15 minutes or so.

      In summary: 1) I would NEVER recommend the device to anyone, and 2) I'm glad I bought it because when in use it's like something that came from the future, the viewing experience is so detailed and enveloping and the sound so perfect.

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This product line already exists for years. Meta is just entering it.

It's essentially the xr-glasses /vr glasses category. Plenty of options around on stores

> It’s HoloLens reinvented I guess.

Hololens was a transparent display with stuff drawn on top of it.

This has reality drawn on top of opaque display

I mentioned Jaron Lanier in another comment… I've been watching VR try to establish itself and fail for close to 30 years now.