Comment by numpad0

15 hours ago

I think this is a big stopgap until an actual transparent AR glasses and an admission that Meta and the entire AR industry have no instant next quarter solution for shortcomings of Meta Ray-Ban Display.

The geometric waveguide technology used in the Display glasses is quite complicated and costly, the birdbath optic that Xreal uses is stupid, so to speak, and various holographic solutions used by Even Realities and likes is not so spectacular in light loss(IIUC the fancy term is "quantum efficiency"), as well as multi color feasibility(needs 3 layers with separate image sources).

Prior to now we didn't know if Meta will be doing a Display 2 or Quest 4, or if they plan to do something else. This is that something else.

Rumor is they are going to do a Quest 4 (late next year).

I agree that these seem like a stopgap short of the thing everyone wants - Vision Pro specs (ahaha) in a pair of regular glasses.

Personally, as a glasses-wearer, I'm not quite convinced it's the right target though - even my 20 gram glasses are uncomfortable to wear all day and I take them off whenever they're not needed. I'd rather have a ski-goggle device (similarly light, but with the weight more evenly distributed, and still with optical see-through) with fewer performance compromises. Of course that wouldn't let the manufacturer dominate "the next form of personal computing" or whatever.

  • Yeah, I've switched to ultra-light rimless glasses and I really do not want to go back. I no longer have sore nose-pad dents at the end of the day.

    (I have a fairly strong prescription, so the literal glass in my glasses does weigh a fair bit more than for most people. Yay modern optional media! It's so much nicer than it used to be)

They had to get something out to undercut Snap finally formally entering the market with a consumer product. That's my read. Their entire strategy for years has been doing whatever they can to box-out potential XR space competitors.