Comment by jdprgm
11 hours ago
70 is crazy! I was thinking years ago that surely by this point headsets would be standardizing on a baseline of like 140+. Progress has really stagnated and over the past few years new headsets never seem to just be universally better than whatever they are replacing. It always seems to be pull one lever to improve one aspect while regressing somewhere else.
I really wish VR had followed an iPhone like trajectory over the past decade where we got a new Quest/etc every year and it got consistently better across the board every iteration.
It has progressed. The tech is just expensive and heavy and... all sorts of tradeoffs. Meta had a prototype (Boba) with a 180 horizontal and 120 vertical FoV
But it of course is large and heavy like the quest pro and expensive most likely. Things that when you market to consumers don't pan out.
So they are optimizing on the other dimension (weight) which of course trades of many other dimensions.
It's not a headset, it's glasses.
You can’t see through it. So it’s a small glasses shaped headset
...with stray light coming in from all sides because glasses don't cover your face completely. So the best place to use them will probably be a completely darkened room?
1 reply →
It's a headset
> I really wish VR had followed an iPhone like trajectory over the past decade where we got a new Quest/etc every year
That didn’t happen because you would need market demand for that. Only Gen Alpha likes VR as a demographic.