Comment by dosisking

2 hours ago

The Amiga also struggles with frame rates, with most games running at 30hz/25hz. There are quite a few games that have better gameplay on the Commodore 64 port than the Amiga port.

The only arcade games that use the bitmap/blitter architecture were mostly Williams games like Robotron, Joust, and so forth. Everything else was tiles/sprites, except for the Atari vector games.