When using my 32 inch screen sometimes I set the wallpaper to a random walk video in YouTube and it works fantastically. I know that it is counter intuitive, but the contrast between real and moving elements and static and almost flat Windows makes for a nice experience. And helps fighting text editing fatigue.
That's up to personal preference. Just like with static wallpapers, some people like single subtle colors, some people like noisy multicolored wallpapers.
There's already subtle parallax in iOS etc.
Animated wallpapers could be subtle, like raindrops, or animate only when interacted with, when you're bored or waiting for the AI to finish a run etc. :)
Stated preference perhaps, but unlikely revealed preference.
Depends on context, but for a computer on which you're doing work, moving wallpaper is usually a net negative for usability while you're actively working, though the magnitude depends heavily on the animation.
The problem is primarily peripheral attention. Motions is a strong pre-attentive visual signal: your visual system detects it without you deliberately deciding to look at it. One a laptop where you're close to the display and spending long periods concentrating on text, code, documents, etc., any visible animated region around or through windows can create low-level competition for attention.
A good compromise is wallpaper motion during transitions or stillness during work.
Broader UI principle: motion should explain change, not create change to be noticed.
When using my 32 inch screen sometimes I set the wallpaper to a random walk video in YouTube and it works fantastically. I know that it is counter intuitive, but the contrast between real and moving elements and static and almost flat Windows makes for a nice experience. And helps fighting text editing fatigue.
Of course, ymmv. But give it a try.
That's up to personal preference. Just like with static wallpapers, some people like single subtle colors, some people like noisy multicolored wallpapers.
There's already subtle parallax in iOS etc.
Animated wallpapers could be subtle, like raindrops, or animate only when interacted with, when you're bored or waiting for the AI to finish a run etc. :)
> That's up to personal preference.
Stated preference perhaps, but unlikely revealed preference.
Depends on context, but for a computer on which you're doing work, moving wallpaper is usually a net negative for usability while you're actively working, though the magnitude depends heavily on the animation.
The problem is primarily peripheral attention. Motions is a strong pre-attentive visual signal: your visual system detects it without you deliberately deciding to look at it. One a laptop where you're close to the display and spending long periods concentrating on text, code, documents, etc., any visible animated region around or through windows can create low-level competition for attention.
A good compromise is wallpaper motion during transitions or stillness during work.
Broader UI principle: motion should explain change, not create change to be noticed.
> on which you're doing work, moving wallpaper is usually a net negative for usability while you're actively working
No, you don't know me, or other people.
I want every fucking thing moving at all fucking times. It's okay.
Btw for other people who love some motion in their occupation:
https://store.steampowered.com/app/1516350/Textreme_2/
https://ash-k.itch.io/textreme-2
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