Comment by maxlin
2 hours ago
I've had an idea to build something similar - or more specifically, a game in this form, since I saw Eric Bruneton's Rendezvous With Rama video, now about 15 years ago.
Never did hand code it, even though I gained a lot of the skills and work in gamedev. This makes me feel time is running out to implement it with some of the unique twists I had in mind that become apparent with something like this ...
Oh, great idea! Maybe consider building it with Orbiter Simulator?
https://en.wikipedia.org/wiki/Orbiter_(simulator)
https://www.orbiter-forum.com/
https://github.com/orbitersim/orbiter
I believe it supports C and Lua.
I played Orbiter near its release - this is quite far from my intention with its focus on spacecraft and generally a low detail level.
My intention would be a game simulating, at least on a surface level, life inside an O'Neill cylinder, you being an individual doing things there that requires you to move around from the edge of the "world" to another continously, like delivering packages and such.