Comment by xnx

11 hours ago

Nintendo now maintains/updates an official timeline: https://zelda.nintendo.com/about/

Sure but that's a retcon. They didn't have this in mind when they made the games.

  • I have been playing Zelda games since the late 80s. I have never felt the need to try to weave a cohesive timeline out of the entire series.

    Instead, I view the games as a combination of re-imaginings and direct sequels. However, the games really are not story-driven enough to care which one is which. Any of the games can be played standalone or in any order, and it doesn't matter.

    In my view, the story of these games is mostly a pretext and the real reason is the gameplay. Some of the games lean a bit harder into the story angles, and they really suffer for it (too many cutscenes make those games frustrating to play).

    • I feel this way too. A huge trend in general I have noticed with younger generations, as gaming has modernized and matured, is the overall importance of story and cohesion. Plumber fell in a pipe and discovered weirdness was all we needed. I don’t play a lot these days but when I do I still just tend to skip over the story part or get annoyed when it won’t let me.

this is more so a corporate acquihire of fan fiction writers

Zelda canon was never that deep when each game was written

writers had no secret timeline or their own deep interest in the prior writers rendition

they have a loose setting and other people that chose the writer to have near complete license to do whatever they want with it

and even that’s a negotiation, writers often have their own backlogged story already that they adapt to existing IP retroactively

whatever it doesn’t matter, I’m just surprised people are actually spending energy on this for this franchise. If this is what “fun” looks like now, it’s fine