Comment by ikawe
6 hours ago
Not really apples to apples. iOverlay is more like a topology toolkit - things like set operations and buffering. pretty different from triangulation.
6 hours ago
Not really apples to apples. iOverlay is more like a topology toolkit - things like set operations and buffering. pretty different from triangulation.
The commenter probably meant https://github.com/iShape-Rust/iTriangle, a sibling library that is indeed quite fast at triangulation, especially on bigger inputs