Legal risk from Microsoft and other game makers. Path to success will have to be self hosted open weights imho. Big Tech wants a monopoly on AI revenue, they do not want people cloning what they're gating with IP for enterprise value and cashflows.
I believe games is the easy target, but only the first, from a reverse engineering, decomp, and re implementation perspective. They will eventually come for anything that enables rapid, efficient, and effective trivial re implementation.
Remade: Everything can be remade. Discover independent software reimplementations. Request the software you want to see remade next. - https://news.ycombinator.com/item?id=48789317]; not identical of course, but I see the issues somewhat intertwined as it relates to the tension of knowledge and compute freedom vs capital demand for monopolies and moats via copyright and intellectual property regimes)
IP protection once again scales with your wallet, where the benefits disproportionately help those who already have the most resources and hinders those with the least.
I'm not sure why it's being limited to just games (it might just be the announcement), but I'm sure vibe-coded stuff like this that people keep happily plastering over every possible social media outlet presumably isn't helping.
That's not even a recreation, it's just the leaked sources of the game recompiled to WASM, so I don't think their prompt would apply to this case.
I tried locally and Opus was willing to go ahead to rewrite a decompiled game into Rust. Wording changes its decisions a lot, when I say "rewrite it in Rust" it proceeds, when I say "recreate it in Rust" it refuses, probably because the prompt uses "recreation"
Interesting - I guess it's hard to say if it would be caught by anthropic censors upstream since we aren't really privy to how broad this new "net" is going to be.
They didn't start with games. At least they had plenty of arbitrary limits for what it wouldn't do usually citing safety. What they do now is introducing a new arbitrary reason - this time because it hurts other deep pocketed buddies, large companies in the gaming industry. You can bet your tokens this isn't where the list of arbitrary reasons ends.
Legal risk from Microsoft and other game makers. Path to success will have to be self hosted open weights imho. Big Tech wants a monopoly on AI revenue, they do not want people cloning what they're gating with IP for enterprise value and cashflows.
I believe games is the easy target, but only the first, from a reverse engineering, decomp, and re implementation perspective. They will eventually come for anything that enables rapid, efficient, and effective trivial re implementation.
Remade: Everything can be remade. Discover independent software reimplementations. Request the software you want to see remade next. - https://news.ycombinator.com/item?id=48789317]; not identical of course, but I see the issues somewhat intertwined as it relates to the tension of knowledge and compute freedom vs capital demand for monopolies and moats via copyright and intellectual property regimes)
IP protection once again scales with your wallet, where the benefits disproportionately help those who already have the most resources and hinders those with the least.
It explains why yesterday it refused to create a clone of a game that I was asking for.
Maybe they got a friendly letter from the games industry.
I'm not sure why it's being limited to just games (it might just be the announcement), but I'm sure vibe-coded stuff like this that people keep happily plastering over every possible social media outlet presumably isn't helping.
https://news.ycombinator.com/item?id=50259643
That's not even a recreation, it's just the leaked sources of the game recompiled to WASM, so I don't think their prompt would apply to this case.
I tried locally and Opus was willing to go ahead to rewrite a decompiled game into Rust. Wording changes its decisions a lot, when I say "rewrite it in Rust" it proceeds, when I say "recreate it in Rust" it refuses, probably because the prompt uses "recreation"
Interesting - I guess it's hard to say if it would be caught by anthropic censors upstream since we aren't really privy to how broad this new "net" is going to be.
They didn't start with games. At least they had plenty of arbitrary limits for what it wouldn't do usually citing safety. What they do now is introducing a new arbitrary reason - this time because it hurts other deep pocketed buddies, large companies in the gaming industry. You can bet your tokens this isn't where the list of arbitrary reasons ends.