Comment by Glyptodon
20 hours ago
Like many games, I think people's ratings of importance and quality are highly colored by their own experiences. For example, Goldeneye is beloved, but I've always found it weird, and I think anyone who played multiplayer Quake, Descent, Doom, etc., before it came out will just never see it as the revelation that console gamers do. Similarly, if you played Marathon games, Halo never seems nearly as special as many gamers find it.
With Deus Ex, I think one factor that really boosts it is that very few games previous to it focused nearly as much on experiencing a story while giving a first person player agency of any degree, and this is probably doubly true for the kind of audience that would find a first person real-time experience appealing, or at least I imagine the audiences for Fallout and Planescape: Torment and such, while overlapping some, weren't really quite the same audience as for Deus Ex, and stuff like Lucas Film's Maniac Mansion style games (puzzle narrative games?) are even further removed. While other games that are obviously similar in some ways, like Half Life, are much much more on rails in terms of both player experience and narrative compared to Deus Ex. And of course it's also very topical in ways that only seem more prescient.
I think it's a great game, just like the X-Files was a great show, but also just like X-Files was not a perfect show. (Though I'm not sure there's a strict analog to the degree of unnecessary continuation X-Files has had.) By the standard of its time, just being first person and having varied endings, varied routes, and a lot of narrative support are all big winners for its time.
> I think people's ratings of importance and quality are highly colored by their own experiences. For example, Goldeneye is beloved, but I've always found it weird, and I think anyone who played multiplayer Quake, Descent, Doom, etc., before it came out will just never see it as the revelation that console gamers do.
Having played all those games before GoldenEye, I still thought GE was groundbreaking and raised the bar for both PCs and consoles. My guess is it's harder for those who came after to go appreciate it. Or really anyone who needs stable, high frame rates. Because GE's low frame rate is probably its biggest flaw.