Comment by keyringlight
20 hours ago
One thing to remember is how quick it would be to build out maps in that era, big blocks to carve out the space and align/scale a single diffuse texture on each face.
I recall some anecdote from Harvey Smith that he liked to start the day earlier than the rest of the studio, and he could do a 'first draft' of a level before anyone arrived. I believe the example was the 'Ton hotel, which is a small map.
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