Comment by coldtea

12 years ago

>A one off cost? I have never seen a codebase which gained consciousness, became self operating, fixed the bugs in itself and implemented new features, I hope I will, that's gonna be a truly glorious moment for humanity.

No, but I've seen lots of projects who were completed, shrink wrapped, and shipped, with the team disbanded or moving on to other projects (sometimes with a few people left behind for bug fixing).

Especially most large scale enterprise /government / organisational projects are mostly one off, fire and forget affairs. A large team is assembled to create them, and then the support is offloaded to smaller team for fixes (and some tacked-on new features), and they run for decades on end.

>I did, but Go is rarely used for creating games. Typical use case: backend server services.

Which is bedide the point. The discussion was about those "programming principles" Rob Pike put forward, and the costs of developer vs machine etc -- not about Go in the least.