Comment by gavanwoolery

12 years ago

This was the first demo I ever saw:

http://www.youtube.com/watch?v=2suZ1KkZ9HI

Which one of my brothers downloaded via BBS (amazingly, my small hometown had a BBS when few people even had PCs). I had no idea what it was at the time, but in retrospect it is pretty impressive - there were really no popular 3D games at that time that I can recall.

A lot of the Spore (EA/Maxis) team was composed of demosceners - I was later invited to work on it but never took up the offer (after reading some horror stories about EA hours).

Arjan Brussee, the main coder of VectorDemo, went on to develop Jazz Jackrabbit, made a few more obscure games, then founded Guerrilla Games of Killzone fame. He recently rejoined Cliffyb and they are probably building something awesome again. :)

Back then it was interesting to see many democoders try to make games on their own, and fail due to the large amount of (comparatively) boring work required, but Arjan was a pretty strong-willed individual.

The demoscene had a lot of influence e.g. Max Payne = Future Crew!

  http://en.wikipedia.org/wiki/Demoscene#Influence