Comment by mathgenius

10 years ago

I wonder if it would be interesting to purposely search for tilesets that maximize contradiction rate. What would those things look like?

A very good question! The opposite of it is also important, can we follow some heuristics while creating tilesets to minimize contradiction rates, but not making tilesets easy? I don't know. If someone knows please tell me.

  • Hmm, this possibly relates to sheaf theory. Robert Ghrist has a good book about this stuff (applied topology) if you want to check it out.