Comment by nkotov

3 years ago

I'm not exactly sure what the "aha moment" is for this compared to the iPhone launch. Don't get me wrong, it looks incredibly exciting and I love new shiny tech but the demo videos felt incredibly lonely and I can't really picture myself using this on a daily basis for hours. I have a Quest 2 that gets used once, perhaps twice a month for VR Chat or to entertain family/friends with Beatsaber. Once you played enough VR, you kind of get over it.

It's like the iPad for me. When I want to get serious work done, I use a MacBook. For quick stuff, the iPhone is sufficient. The iPad then ends up being an entertainment device.

The iPhone's "aha" seemed to come from making existing workflows so much easier with touch gestures (e.g. scrolling through texts and contacts). It addressed and improved upon a pain point that we all knew from using cellphones.

> Once you played enough VR, you kind of get over it.

This, very much. It's one thing to invent in a new device category, it's another to turn it into a habit. The iPhone targeted existing habits, such as checking emails and watching videos, that made it very sticky. I'm not sure if Apple Vision has a sticky application, especially with the obstacle of (1) wearing a headset (2) plugging the battery chord (3) enduring the weight.